Interplay is a two-channel animation projected on a custom fog screen. The installation is a critical experiment exploring the hybridization of digital and analogue works. Interplay was exhibited at the group exhibition "NO REFERENCES: A Revisit of Hong Kong Video and Media Art from 1985", a satellite exhibition of ISEA 2016 (International Symposium on Electronic Art).

The project is a collaboration with media artist and researcher of robotics, Lam Miu Ling. Miu first created a custom fog screen system that enabled the materialization and mediated presentation of digital images. Kaho then created animations based on his perceived understanding of the system. When the animation was put to the test, the fog scattered the light and distorted the images. The ‘turbulence’ of the fog’s air flows intervened with Kaho’s original animation, creating new illusions and image associations, giving birth to new narratives. The notion of causality is wholly eradicated, even as the process repeats itself infinitely.

Not based on any preconceived story plot, the fleeting fog currents and corresponding extruding light beams first conjures up images of a boat in a dark ocean, bobbing in the waves near a lone lighthouse. Kaho created animations based on these images and projected them onto the fog screen. The animations are subsequently modified by the system, igniting further imagination of a man floating in space. In a continuous loop of projection and modification, more animations are made with the whole process repeating itself iteratively. The result is a series of animations connected less by causality than by its innate poetic potentials.